
DISCLAIMER:
Participation in Shock Grip™ Arm Wrestling Federation activities involves exposure to controlled electrical stimulation, intense physical exertion, and performance-based environments. By participating in any Shock Grip™ event or affiliated program, you acknowledge and accept all inherent risks, including but not limited to physical strain, muscle fatigue, or discomfort caused by low-amperage electrical pulses. All participants must be 18 years of age or older, submit to health screening, and sign a waiver prior to competition. Shock Grip™, its affiliates, and its production team are not liable for injuries sustained due to negligence of safety rules or failure to disclose medical conditions. Participation is voluntary and at your own risk.
Frequently Asked Questions
Do you really shock the loser? How does it work?
Yes. When you lose at the Maxton 1™ table, you feel it. The table delivers a controlled 5,000-volt controlled electrical impulses directly through contact points on the grips. It’s a sharp, adrenaline-pumping jolt designed to make you flinch, not harm you.
The shock is fast, unpredictable, and creates a psychological edge that makes every second on the table feel heavier. You don’t just fear losing—you feel the tension in every nerve leading up to it. That’s what makes Shock Grip™ different from ordinary arm wrestling.
Is it really safe? Can anyone play?
Yes, the system is 100% safe for healthy adults. The voltage is high, but the current (amperage) is very low, meaning it can’t cause lasting harm—just a quick, intense jolt. All equipment is lab-tested, and referees monitor every match to ensure player safety.
We take precautions seriously, which is why competitors are screened for certain medical conditions and sign waivers before they play. Most people walk away laughing—still hyped on the adrenaline—but never injured. It’s designed to thrill you without crossing the line into real danger.
What's the difference between the virtual and in-person matches?
Live matches feel different in person—you’ll hear the crowd, feel the energy, and maybe even see someone you know take the shock. Whether you’re a competitor or a fan, there’s a place for you in the Shock Grip arena.
Frequently Asked Questions
Do you really shock the loser? How does it work?
Yes. When you lose at the Maxton 1™ table, you feel it. The table delivers a controlled 5,000-volt controlled electrical impulses directly through contact points on the grips. It’s a sharp, adrenaline-pumping jolt designed to make you flinch, not harm you.
The shock is fast, unpredictable, and creates a psychological edge that makes every second on the table feel heavier. You don’t just fear losing—you feel the tension in every nerve leading up to it. That’s what makes Shock Grip™ different from ordinary arm wrestling.
Is it really safe? Can anyone play?
Yes, the system is 100% safe for healthy adults. The voltage is high, but the current (amperage) is very low, meaning it can’t cause lasting harm—just a quick, intense jolt. All equipment is lab-tested, and referees monitor every match to ensure player safety.
We take precautions seriously, which is why competitors are screened for certain medical conditions and sign waivers before they play. Most people walk away laughing—still hyped on the adrenaline—but never injured. It’s designed to thrill you without crossing the line into real danger.
What's the difference between the virtual and in-person matches?
Live matches feel different in person—you’ll hear the crowd, feel the energy, and maybe even see someone you know take the shock. Whether you’re a competitor or a fan, there’s a place for you in the Shock Grip arena.
DISCLAIMER:
Participation in Shock Grip™ Arm Wrestling Federation activities involves exposure to controlled electrical stimulation, intense physical exertion, and performance-based environments. By participating in any Shock Grip™ event or affiliated program, you acknowledge and accept all inherent risks, including but not limited to physical strain, muscle fatigue, or discomfort caused by low-amperage electrical pulses. All participants must be 18 years of age or older, submit to health screening, and sign a waiver prior to competition. Shock Grip™, its affiliates, and its production team are not liable for injuries sustained due to negligence of safety rules or failure to disclose medical conditions. Participation is voluntary and at your own risk.

